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Optimizing and Exporting
Those last steps before you release the game into the world wild web.
apksigner returned with error #2
Pck not being embedded in Windows export, although the option is checked
So I've got performance issues for a game I'm working on, got any help?
Shadows in my Mac export are too dark.
Godot Project breaks after exporting
HTML5 export: Minimizing app on iPad causes issues.
Share module for IOS
On android, I cannot change the texture in TextureRect.
My game is not starting with the admob plugin.
[Solved...i think] Android TargetSDK 31 or 32 export
Making sure particles do not slow down computers
Exporting to Android, error 127 (Ubuntu 21.10, Godot 3.4.4)
slim down code into more functions and arguments
How you handle long black screen loading on mobile?
Can't properly export game for F-Droid
Are the exported files legally open-source?
Gameplay is lagged
Choosing an OpenXR implementation
Export to AAB
android export strange error (solved)
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