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Optimizing and Exporting
Those last steps before you release the game into the world wild web.
SOLVED[Windows10+Godot3.3.2]-Can't Export To Android-'apksigner' returned with error #1 ?
Checking for an Area2D node optimization
HTML5 - How to enable browser keys (F5, F12, etc.) when the game is in focus
Testing export for release on Mac - outputted app says 'GameName (DEBUG)' on its window bar
Weird iOS exported project
Export Template Android optimize = "size" vs "speed"
Problem uploading HTML game on itch
Godot does not export json files
[Solved] Godot 3.3.2 exporting to iOS issue
Trying to export aab with custom build with Godot 3.3.2 and get this error:
Why My aab File is bigger than apk file?
HTML5: "unreachable" and "table index is out of bounds"
Custom android build failure
v3.2.4 Release Candidate 3 - Performance Issues On Android Mobile Devices?
please help? exporting troubles [many]
Android exports corrupted APK when the project contains .tres files
export Blender file to Godot
How do I read and write to json files on Oculus Quest 2 (Android Runnable)?
Problems about exporting to Android and Android emulator (BlueStacks)
Why does my android program have no runner
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