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All Discussions
More than one tile on the same field of a tilemap
Is there a quick way to remove excess pixels on animated sprites?
How to know if a animation node is playing inside a animation tree
Question about the 2D Lights and Shadows tutorial
Game performance concerning model imported as a .obj mesh versus .dae scene
Need help mapping UV coordinates on cube voxel faces with tilemap texture
Accessing Godot version string from code
How to create a Mesh in code?
I want to make a smooth transition when I move, but there is a problem that I need to fix first.
Detect when a collision is happening
Is there any mesh data that is available in shaders
[Question] Practical implementation to enforce max speed on a KinematicBody
drawing lightoccluder-shadows under the object
Help with enemy AI (Patrolling and player chasing)
Raycast firing problem: bullets do not show in viewport
Open World Concept
Could you guys help me out with some texture issues( it could be urgent)
instancing a scene with code
Tank Steering
2D Endless runner - suggestions for logic to control randomly chosen prefabricated floor sections
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