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Optimizing and Exporting
Those last steps before you release the game into the world wild web.
Safari users cannot play my HTML5 game.
Cross compiling for Windows from MacOS broken?
Extreme attempts at reducing the .apk size of the game
Changing The Name Displayed?
.ipa file and others missing from ios export in godot3
Stex filesize x10 larger than image file
Exporting to HTML5
Can't get spatial materials to work in Android GLES 2
Export Template for Android failure
Parse Error when installing .apk on android 4.1.2
"could not find keystore" when exporting for Android
How to create export templates
Android Exporting Error type 3
3.1 - Andriod export has certain objects not appearing correctly
"INSTALL_FAILED_OLDER_SDK" error.
Protecting bought assets (adhering to license)
"Exports fof this platform are missing" for android on nightly build beta
Ok the development but the exported executables don't work
Question about game exporting?
Crashing after splash screen on Android
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