Hi, I can't test my project on my Android phone. Godot version is 3.1 beta in GLES2 mode.
I guess the Android version is too old for the SDK used by Godot. This old phone's Android is stuck to 4.1.2 version.
After some searching I get some bits of info, the minimal Android version managed by the SDK can be set in some "build.gradle" or manifest file.
The Android SDK has many config files and I'm lost.
If you know which Godot file sets the minimal Android version, feel free to answer. Thanks in advance.