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3D
Cubes, Triangles and mad collisions. This is 3D.
Help changing speed while following a path
My collision is bad, how i can have better collsion?
how to stop joints being springy
Lighting issue
How to draw thick lines?
Limiting the dimensions of freedom for GodotVR
Different Sprite and Sprite3D quality?
Huge planet shape
BUG(?) -- Soft Bodies Fail with Godot Server
I have problem when i have too many KinematicBody3D into my scene
Importing 3D Texture
Apply Mask Texture to Spatial Material
Gravity issues - falling through the ground?
What's the best way to track down a frame skip in the engine?
Confusion about instance_id and click event behavior in 3D
How i can make an npc go to a specific target location (Position3D) using navmesh?
Transparent surface overlap issue
Getting Rigid body to shoot in direction of node?
why my navmesh is over the walls?
How to export blender grease pencil to godot?
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