@Ebenezer said:
@Calinou saidYour Intel IGP doesn't support OpenGL 3.3, so you need to tell Godot to run with the GLES2 renderer. Open a command prompt, use cd to reach the directory where the Godot executable is located then enter:
godot.windows.opt.tools.64.exe --video-driver GLES2
Make sure to change the executable name if you renamed it. (You need to do this because the automatic fallback isn't always working in 3.1 stable for some reason.)
It keep on showing me "The system cannot find the patch specified"
It has been awhile since I’ve used Windows 7, but I think you can drag and drop a file into the command prompt and it will add the full path to said file. According to this answer on superuser, Windows 7 should allow for this behavior with the command prompt.
If it does work, and as I said it’s been awhile so it might not, then you’d just need to drag and drop the Godot excitable into the command prompt, add a space, and then add —video-driver GLES2
and then press enter and it should, in theory, work.
Hopefully this helps :smile: