@Ebenezer said:
@TwistedTwigleg, Thanks for the FPS game tutorial you posted online.
No problem, hopefully it is helpful.
One day I’ll redo the FPS tutorial, as I’d like to make it more generic and flexible, as well as adding new things. Not to mention now I realize I could do things way better now, as I have learned quite a bit since then.
This is looking great @Schuster ! :smile:
The grenade launcher looks really cool and the wall avoidance looks great!
Is the wall avoidance for AI enemies? I’ve always find working on AI to be complicated, so I’ve stayed away from adding AI in most of my games. That said, I’ve been curious to know how enemy AI is done in FPS games as honestly I have no ideal how to go about it.
If the wall avoidance is not for AI, then I can confidently say I look forward to seeing what it is for regardless.