Cool! It's neat to see how you are handling the first person arms!
Out of curiosity, are you planning on making the entire body for the player, or just the parts the player can see? I am curious because I debated making a full body when I worked on the FPS tutorial, but I couldn't find a great way to make the camera work with a fully 3D modeled character.
Regardless, it looks great and I'm looking forward to seeing it progress :smile: