Hello everyone! :smiley:
I've just started making video games... ok that's not true, I've actually been trying to make games for about 10 years (more like 11 really) and only recently I managed to finally finish a game. It's a simple pong clone called YAPC and you can check it out in its dedicated post.
So I actually got into programming when I was 13 inspired by my favorite games and through my older brothers I discovered Python with which I fell madly in love, the thing is it might have been the main reason I never got to finish a game until just now.
As you all know, at the beginning we all have an 'idealism' problem where we want to make games that are too big and perfect to be real, to me it also translated in thinking python had to be my programing language (I still think it would be great but we just aren't there yet) . See the problem with loving python is that, being so flexible and freeing, other languages feel limited and claustrophobic and this stopped me too many times from making games, from finishing games.
I tried giving up python before, with godot actually, but still my idealism persisted. Only recently thanks mainly to Tim Roswick from Gamedev Undergroun did I finally decide to fully commit to a reachable goal, a finishable game to make in a short spam of time, and now here I am before you, finally a game developer.
Maybe I'm talking too much, the thing is I'm proud I can finally say: "I Make Games", and I'm mighty inspired to make many many more! But mostly I'm very grateful to the Godot team and everyone in this community who have been very nice and helpful this last few months, without you I would've never gotten this far and I wish I may be of help to others as well.
Please do checkout YAPC (https://godotdevelopers.org/forum/discussion/20147/yapc-yet-another-pong-clone) and let me know what you think of it. I hope you have fun playing it even if just for 2 minutes.
I hope to get to meet many of you, but until then: great gamedev to all! :smiley: