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func _draw() is called twice? Even when I have one node in the scene.
Game attemps to call function in if statement even when getting null
add a map to a multiplayer fps game, doesn't work
Area3D doesnt get overlapping bodies
Best practices for multiple audio files?
Dark shader transition (Android)
Get objects X axis positon
I have a trouble with a 3D movement
Nodes in scene are missing scripts once instantiated
Access Godot Signal Parameters in C#
How to implement an air-hose for dragging an alien?
How do I access a variable from another node's script?
I have a character that is supposed to follow a path his movements make no sense
How to resolve forces on a KinematicBody?
¿should the "active tab indicator" face towards or away from the tab?
Godot Destruction Physics
Problem with Path
Having trouble with StaticBody2D Collisions.
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