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All Discussions
How to make collisions not stop player movement
3D racing game - Close Call Racing | tech-demo now available | [ early WIP ]
I need help with damaging the player and updating the health bar
AnimatedSprite VS AnimationPlayer
How to load a Reference type from file
Optimization for simulations?
InputEventScreenTouch and InputEventScreenDrag problem.
get the nearest object
Shader not working on animated sprite
Cavity option in godot
Calling tr(...) (translate) from a static function.
Moving parent control node causes child control node to be in the wrong position
Can I loop through several different resources without requiring load("resource")
Assign focus_neighbour_left with GDScript
Values Vector2 out of scale using lerp/linearinterpolate
Detecting Tile Collisions?
check get_overlapping_bodies() array for object
Drawing thick 3D lines
Ignore Mouse when Clipped
This is our current project: Ineth!
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