
I have started to do server and client testing. If you would like to help out testing clients then please head on over to my discord server. From there you can get detailed information on links to client applications, server IP address and more. See the pinned messages in the early-access channel. I have built clients for Windows, MacOS and Linux (my fave). This early in development you will need to make sure you have the latest version of the client.
I just started testing today and many things will change, but so far multiplayer game play is pretty good. I still need to apply linear extrapolation to positioning , but so far so good. The peer designated server is making the call on players marked as destroyed and as development goes on will implement a whole host of anti cheat measures.
If you like the game I am making or are just curious what how a networked game might preform in Godot stop by my discord server and follow along.
Phoenix USC Discord Server
Later in dev I will post direct links here, but for now it's easier to handle support in discord. There is no charge for software, I'm just looking for help testing.
You can also check my latest dev video.