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2D
The world of sprites and pixels!
I check the first tutorial named dodge the creep and get one question, why enemy use physical2d node
How to make a path from Navigation2D that "snaps to grid"
How to apply an animation to a node created in code?
How to prevent instanced objects from colliding with other instanced objects?
How to get Area2D to instantly emit area_entered signal when entering another Area2D?
Tilemap tile position
making a weapon flip with the player
Rotation of objects.
Animations utterly broken
How to make kinematicbody snap to other kinematicbody without lagging behind?
How to use Y-Sort for isometric Tilemaps
How do I place very large amounts of tiles in a tilemap?
Any way to move a body, checking collision, without implicitly using physics_process in Godot 4?
Masking Issues
How do I rotate a sprite? Help, I don't understand!
Problem with pixel art game on mobile version
When I run the scene, the viewport is smaller than originally set size. I didn't apply any test size
Walk Animation
How to make the Camera2D closer to the character?
Astar2d draw/pathfinding offset on grid
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