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2D
The world of sprites and pixels!
How to get pixelated shadows ?
Am I going well so far?
Why this tileset isnt creating collision shapes when I use it in tilemap?
How I can to change size of CollisionShape2D to some direction among some axis?
2d godot 3.4 game On win export After main scene screen goes gray
Geometry.offset_polyline_2d polygon not behaving as expected
Pixel perfect movement and rounding
Instancing children not behaving within subviewport
Error E 0:00:01.035 getornull: Condition "!id_map.has(p_rid.get_data())" is true. Returned: __null
How to change the corner radius of a color-rect?
What node is used for unmovable objects?
How i can make a item, or a enemy follow the player in my game?
Sprite scaling not working as expected
Making two Autotiles recognize each other in their bitmasks
Godot 4.0 pre-alpha 1: fog of war shader
Problem with Path2D
Is there a way to have a particle system use several textures at the same time?
Sprites - Textures from Tilesets - Working with a lot of images
KinematicBody colliding to RigidBody attached to a PinJoint2D
How to fix wrong unprojected positions?
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