Is Godot able to dynamic generation of a game?
I mean situation like that:
- I have Godot project folder
- I have directory in the project root named "MainObject"
- I put to the "MainObject" directory a "object.obj" (or other format) file with my object
- I start some script - Which gives the Godot all needed parameters about where object should be placed etc.
- When script ends its work - The Game with object in the middle of the screen appears and I am able to interact with that object
Game is just a program which lets us see the object, rotate and zoom it, and if object contains animation - run that animation
Is something like that possible here?