So I've got interaction set up in my game with an area2D that uses "body entered" signals, however, I want to have a tilemap with interactable items in it (it's dirt that you can dig in), ideas for alternatives or fixes that support a tilemap?
I should note I have the interaction code inside the tilemap already I just need a way of detecting that interactable
Usually they go through the map in the ready function and replace the tile with an interactive instance.
Thank you