Hi,
The development of my game has been going along fine, and I've made great use of the animation player and 2d animated sprites. However, I made a new boss over the past few days, with a 2D sprite enemy as a base, now with a 2D skeleton. However, now that I've gone and tested the project, it gives a ton of messages when a specific animation in in the Animation Player plays:

I'm assuming these animation names are garbage data, since I've never had animations with these names. The pelvis of the skeleton, an animated sprite that I forgot to make a normal sprite disappeared when I tested it, but replacing that and the old animations did nothing. I tried switching to a new animation player in case it was corrupted, and that did nothing. I also took a peek into the tscn file of the character, and could not find the strings anywhere.
I'd greatly appreciate it if anyone could share some insight as to what could be happening.