Debugger> errors E 0:00:05.028 process: Can't travel to 'idle' if state machine is not playing. <Error de C++>Method failed. Returning: 0 <Fuente C++> scene/animation/animation_node_state_machine.cpp:327 @ process()
i think u have to set the state machine to 'active', or/and set an animation 'Toggle autoplay this anim on start'
How can I active the state machine?