Got it!
get_node("ScoreTimer")
is supposed to be get_node("../ScoreTimer")
Now this is a bit strange, let me explain this.
There is no Mob scene in Main initially, otherwise you could have simply dragged and dropped the node into the code. Since it wasn't however, you had to type it up.
The issue, however, is that ScoreTimer is not a child of Mob- meaning it was not in the Mob scene.
Because of this, you had to get the parent of the mob (the main scene), and then grab the child ScoreTimer from it. The "../" means you are grabbing the parent of the node with the script being used.