I'd like to add some sort of mist to a forest scene I want to make (it's all in 2D, uses Tilemaps). I don't really know the best way to do this though,
Possibly a TextureRect with a NoiseTexture?
@DaveTheCoder said: Possibly a TextureRect with a NoiseTexture?
That worked out great, thank you!
If you want to add lights to the scene as well, you could use a canvas modulate. The lights will shine through the color of the mist/fog.