Hi all,
I have just recently started trying Godot and I am making a 2D platform puzzle game. One mechanic I want to have is the ability to drag boxes to jump onto to then get onto platforms. However, I don't want to just push the boxes. I want the player to be able to pass through the boxes and only interact with them when they hold a button to grab onto it. The problem is that I can't figure out a way to have this feature and let the player jump on top of the box as well. I have tried messing with layers and masks and different colliders, and I haven't been able to find any answer online yet. I would appreciate the help.