Hi!
If there are a few buttons in tree and I pres any of "ui_left"' (right/up/down) keys I can see how changing which button is selected now. I understand this make sense, because sometimes you want to control menu by the keyboard.
But same keys must be using at the same time for another purpose.
Is there any way to deactivate this effect?
Using custom "ui_something" commands is absolutely acceptable for me, I just want to know more about godot)
Anyway have a good day!