so im making a car game, i have imported a new 3d model and have made the following adjustments this is what the hierarchy looks like. and this is the inspector panel the inspector of the vehicle body itself the hierarchy of the main scene itself and the problem that is occuring as you can see the wheels are huge as hell any probable reason why this might be occuring, or any more info needed?
edit: i think i found the problem the scale of my wheels right now are really small to fit the body of the car if i put the scale to 1 looks how it is in the game. how do i reduce the scale then
In Blender, you have to apply all transforms before you export (also apply modifiers if they affect the scale).
i fixed it thanks a lot!
Awesome! It worked.