I'm poking around the options but I don't see anything at the moment, when you hit play by default a separate window pops up and I'd like to be able to dock that into the editor window somehow by default instead.
I think that there might have been a plugin for something like that, but I can't recall what it might have been called. The reason it's separate like that is because it's literally a separate executable process.
Ah, one of the reasons I'm asking is because with OBS if you're trying to record stuff I like using window record so I don't pick anything up on my desktop by accident. Since that's a separate window OBS treats it as a separate window as well so it would be nice if I didn't have to switch between the two constantly.
The project always runs as a separate process to ensure isolation (which prevents the editor from crashing when the game crashes, for instance). There's been an effort to display the running project within the editor, but it wasn't merged. (A complete solution would also require input synchronization and off-screen rendering to be usable.)
You can use something like https://github.com/vitorbalbio/GodotFakeEmbedded to make it look like the project window is running within the editor. It's still a separate window though.
Thanks, I'll check all that out, it's not a big deal, just thinking about it a bit because I'm a rabid alt-tabber and flick through my windows a lot.