I suppose this is a very common problem, and maybe there is no solution, but I try anyway.
I'm making the border of a zone by assembling different Texture.
The Texture Border is 3 pixels wide.
When I change the application screen size, I lost precision of the texture, and sometime the line simply disappear. :angry:
Is there a strategy to prevent (or improve) this problem ?
Maybe making the texture twice as big ???
In this example, the left-bottom side have a line removed.

Any suggestion ?
Thanks