My 3 years of work with godot. Includes websockets for networking (with CA signed SSL) some particle work and mostly Control elements for User Interfaces. Also config file operations to keep client side data. You can check on it on https://www.gallantanddivine.com
In this whole time I gathered a great knowledge on singletons, yields, signals, scene instancing, websockets, particle effects, popups etc. If you would like to ask things concerning these subjects, i am willing to help. Thank you godot.