Hello!
I started creating a CoinPusher RPG, I've been testing a lot of stuff out and was working on it in 2D but thought it may work better in 3D. I haven't done 3D before but I got it setup to where you can drop coins and all.
My problem is there are no walls on the side, despite that all the coins go to the front very few fall to the side. Instead of pushing towards the side when they are shoved they tend to just keep stacking on top of each other until they get pushed over the front.
I don't have much code other than the pusher which moves the kinematicbody and the coins are all rigid body with no code.
I'm posting here cause I don't think its a coding issue or anything and have no idea where else to put it. I've tried changing the mass and other random stuff but none of that has helped. I figured I'm missing something since its my first time using 3D.