Hello,
I was wondering if there is someone on this planet that can make the Godot 3.4 shadows and light look decent. I tried alot of stuff I found on google but there are so many problems with every option out there that I can't understand what the problem is.
So this is my game so far with the standart shadow settings:

Then i found this answer and tried the first answer what results in other issues:

Funny enough it looks way better in the editor, except for the stuff on the floor:

Then i tried this answer but this resulted in the game now being completly black:

Then this answer - isn't every shadow in a grazing angle ? or am i missing something here.
So far the only thing is to hope that a stable Godot 4.0 will release soon since google does not have an answer for any light or shadow problems :disappointed: but i am eager to learn if someone has an answer to all of this :)