Hi,
A team of experienced Godot Developers is available for contract work. We have experience with Godot 3.x and Godot 4 (master).
In the past 2+ years we have been working on a custom AR system powered by Godot for a client. During this work we implemented many customizations to the engine (currently based on 3.x), including:
- Added Geometry and Compute Shader support
- Added multi-layer rendering and external texture support
- Added Profiling support using Google Perfetto
- Qt / QML integration
- Optimized array mesh updates
(We are working with our client to get these improvements open sourced.)
We mostly worked with C++, GDScript and Lua, but the team has experience in other languages as well (Rust, C#, Java, TypeScript ... etc.)
I can provide more details in private message.
Kind regards,
Gergely Kis
CTO of Migeran