To Whomever reads this,
Is there a way have Godot know I have pressed a button more than once? Or is it better just to use an index ? I'm trying to implement a mechanic where the player does different moves based on the # of times left mouse button is clicked (Ex: Basic punch if one, Full combo if 2 or more)
Currently, I just have Input.is_action_just_pressed("ui_mouse_left") which only registers the click once.