I don't work in 2D much, but I think if you select a normal map texture, that will help. But I'm not sure if 3D lights work on 2D objects. You might have to make a Light2D and place it close to the 3D Light for it to work. But I'm not sure, I've never tried it. GIMP can create normal maps from grayscale height maps. But you will need to paint this manually in GIMP.