@cybereality said:
Well you can change some stuff about them like the color or scale, it just has to have the same vertices.
Can you explain more about the project or post a screenshot so I can better understand?
This is what I'm going to draw, thousands of rivers. All meshes are not the same. The problem is that the vertex coordinates of the mesh are also fine-tuned as the line of sight changes, I put this part of the calculation in the shader to speed up the drawing, but it's still not fast enough. Is there any other way to speed up the drawing?
