hello,
Iam trying to use the autoLoad to load sound effects, and some basic entities like flashes, that are being used in all the entities of the game.
but it doesnt seem to do anything,
Everytime i want to use this ( stuff ) in a diferent entity, i need to create new vars and preLoad them in the entity script.
Is there a way to get the autoLoad to work ? after watching a few tutorials and reading some posts the confusion just keeps increasing of what the autoLoad is supossed to do ?
autoLoad script
! #----------//--sound-effects-preload--//--------------
!
! #----------------//--punch-effect--//-----------------
! var snd_punch = preload("res://sounds/punch.wav");
! var snd_punch2 = preload("res://sounds/punch2.wav");
! var snd_punch3 = preload("res://sounds/punch3.wav");
!
! #---------------//--beat-effect--//-------------------
! var snd_beat1 = preload("res://sounds/beat1.wav");
! var snd_beat2 = preload("res://sounds/beat2.wav");
! var snd_beat3 = preload("res://sounds/beat3.wav");
! var snd_beat4 = preload("res://sounds/beat4.wav");
!
! #---------------//--misc-effect--//-------------------
! var snd_run1 = preload("res://sounds/run.wav");
! var snd_jump1 = preload("res://sounds/jump.wav");
! var snd_fall1 = preload("res://sounds/fall.wav");
! var snd_empty = preload("res://sounds/empty.wav");
!
! #---------------//--ryo-effect--//-------------------
! var snd_ryo1 = preload("res://sounds/ryo01.wav");
! var snd_ryo2 = preload("res://sounds/ryo02.wav");
! var snd_ryo3 = preload("res://sounds/ryo03.wav");
! var snd_ryo4 = preload("res://sounds/ryo04.wav");
! var snd_ryo5 = preload("res://sounds/ryo05.wav");
! var snd_ryo6 = preload("res://sounds/ryo06.wav");
! var snd_ryo7 = preload("res://sounds/ryo07.wav");
! var snd_ryoSP1 = preload("res://sounds/ryosp1.wav");
! var snd_ryoSP2 = preload("res://sounds/ryosp2.wav");
! var snd_ryoSP3 = preload("res://sounds/ryosp3.wav");
! var snd_ryoSP4 = preload("res://sounds/ryosp4.wav");
! var snd_ryoSTa = preload("res://sounds/ryota.wav");
! var snd_ryoWin = preload("res://sounds/ryowi.wav");
! #-----------------------//----------------------------
! #-----------------------//----------------------------
!
! #---------------//--hit-flashes--//-------------------
! var flash = preload("res://Entity/flash01.tscn");
! #---------------//--hit-sound--//---------------------
! var snd_falsh1 = preload("res://sounds/beat1.wav");
! var snd_falsh2 = preload("res://sounds/beat2.wav");
! var snd_falsh3 = preload("res://sounds/beat3.wav");
! var snd_falsh4 = preload("res://sounds/beat4.wav");
! var snd_falsh5 = preload("res://sounds/beat5.wav");