I'm trying to create a pyramid shape physics object that moves, however..
It says on this page: https://docs.godotengine.org/en/stable/classes/class_concavepolygonshape.html
"Note: When used for collision, ConcavePolygonShape is intended to work with static PhysicsBody nodes like StaticBody and will not work with KinematicBody or RigidBody with a mode other than Static."
I can't find a way to make a pyramid shaped object. Using a concavepolygonshape doesn't work. Collisions just go through the object.
How can I create a pyramid shaped rigidbody or kinematicbody?