field of view is effectively in degrees, how wide the camera can see. Camera distance, do you literally just mean camera's position with regards to things in it's view/focus? Or are you referring to the far clipping plane?
For the position, it's an actual difference in position, the camera is physically in a different place. Clip distance defines how far the camera can see before things get clipped and are not rendered anymore. If you are paying attention you'll also understand that it's because of the clipping distance that you don't want to use camera positioning to emulate the field of view.