Hey everyone! I am new to programming and game creating so pardon me if this question sounds dumb. I have been using Godot for 2-3 weeks right now and I am enjoying it very much. I am following Heartbeast's action rpg tutorial on youtube and then replicating it in my own little rpg game.
But what I dont understand is if it's possible to use two separate sprite sheet animations for a player?
The reason I am asking this is because I am using "Universal LPC Spritesheet Generator" website (as I am horrible at drawing sprites and not really huge fan of drawing at all, and also I dont intend on publishing this game anywhere so yea its just a private project i guess) and when you check the option for a weapon (slash weapon for example) you get weapons attacking slash animated sprites that are way larger (192x192) than usual sprite size (64x64) so when you incorporate(with ASEPRITE software) those 64x64 character sprites on 192x192 size(in order for the previously mentioned 192x192 weapon slash animations to fit in ) then those 64x64 sprites end up in the upper left corner and those 192x192 are centered.
I wouldn't really mind this if I was going to keep this character the same for the whole game, it would be easy to just position them correctly this time and then be done with it but since I wanted to implement armor/weapon equiping it will take me quite a lot of time to center every 64x64 frame on 192x192 size. And there are around 50-60 frames. So for each armor/helmet/boots/weapon that is going to take a A LOT OF TIME. I have attached 2 files, one is exported sprite sheet with all those animations inside, here you can see what I meant by that they are not centered (slash attack animations are centered well and those others are all positioned on left upper corner). And I also attached spritesheet that you download directly from that website. As you can see those attack sprite animations are just way larger than other normal sprites. And when I use that spritesheet then my character keeps "teleporting" between walking and attacking animations.
So would it be possible to put two separate sprite sheet animations for 1 player? I saw that in Heartbeast's video he had all his player animations in only one sprite sheet. Or is there any other way around this? I guess my last resort is just creating my own attack animations, but I hope there is some way to fix this. Is there any way I can make this spritesheet work? I hope you understand what I am trying to ask, also I am sorry for creating this long post I just didn't know how to properly explain it.