Hello :)
So, I'm new to Godot, been testing it out for a few days and watching Youtube..
I'm having trouble with Timer, it absolutely won't start.
However, it will start if I set autostart = true, but I'd like to start it manually.
What am I doing wrong?
extends Node
onready var mySprite : Sprite
onready var myTimer : Timer
func _ready():
mySprite = Sprite.new()
mySprite.texture = preload("res://icon.png")
mySprite.global_position = Vector2(300,300)
self.add_child(mySprite)
myTimer = Timer.new()
myTimer.wait_time = 2
#myTimer.autostart = true
myTimer.start()
#myTimer.start(2)
self.add_child(myTimer)
myTimer.connect("timeout", self, "_on_Timer_timeout")
func _on_Timer_timeout():
print("Timer timed out")
if mySprite.visible:
mySprite.visible = false
else:
mySprite.visible = true
thanks!