I want to make a micro game with my 18yo son on gun safety. I want a quick mobile style game / browser game that shows the consequences of gun safety. He has a target shooting class coming up and the instructor (his uncle retired Marine Vet) wants these rules memorized. So I thought this would make a decent fun project when my son is home from work.
I am thinking of vector shape animations (Kurzegast style)- though with time limitation it may have to be text based or non animated
I am open to ideas how this could be a fun and darkly humorous game. Like i said though I want a small project- my son is a worse artist than me. This will be his first time using Godot. Previously he has done Minecraft mods and Gamemaker stuff. So I am hoping we can have a lot of fun making this together.
11 rules of gun safety:
- Always treat the gun as loaded.
- Always keep the gun pointed in a safe direction.
- Always keep your finger straight and off the trigger until you are ready to shoot.
- Always keep the gun unloaded until you are ready to use it.
- Never point the gun at anything you don't intend to destroy.
- Be sure of your target and what is beyond it.
- Know your gun. Learn the mechanical and handling characteristics of the gun you are using.
- Always use proper Ammunition.
- Be sure the barrel is clear of obstructions before loading and shooting.
- Do not store loaded guns.
- All guns must be stored in a secure manner.