When I export as an exe, I the application details and icon won't export onto the program. I have rcedit connected to Godot and the version of Godot I'm running is 3.4.2 Stable (mono).
Is PCK embedding or codesigning enabled in your Windows export preset? Using either of those will break rcedit.
@Calinou said: Is PCK embedding or codesigning enabled in your Windows export preset? Using either of those will break rcedit.
They are both off.
You can use resource hacker if you need to: https://godotforums.org/discussion/comment/60463/#Comment_60463
Also, Windows caches thumbnails for exe files, so you may have to clear the cache to see the update. https://www.windowscentral.com/how-reset-icon-cache-database-windows-10
@cybereality said: You can use resource hacker if you need to: https://godotforums.org/discussion/comment/60463/#Comment_60463
This worked for me. Thanks!
Awesome!