I am making a 2d platformer. I have been trying to make a guide arrow that shows you where to go and have been failing. I far as I can see there is no tutorial for this yet. I have however managed to find a unity tutorial but have been having a hard time converting the instructions to godot.
Thanks in advance :)
13 mins for that? omg
create your arrow and offset it
srrow sprite
func _process(_delta): var direction = (player.global_position - global_position).normalized() rotation = direction.angle()
done.
i mean, that arrow looks to player, u will need some like this