Ok so I have successfully written my game's 1st level in 2d and in 3d and learned much. Such as basic modeling, paths, nodes, match statements, instancing, gui, following mouse, following object, material override, lighting, and camera usage, etc.
Now what is the best method to duplicate the whole scene; everything remains same save:
path, path follow, music, tilemap, and enemy list.
I appreciate your input on this, I suspect the answer is inherited scene but Im unclear what that actually does. Thanks