Hello, I'm using godot 3.4 and added IAP and GameCenter support :-1:
if Engine.has_singleton("InAppStore"):
in_app_store = Engine.get_singleton("InAppStore")
in_app_store.set_auto_finish_transaction(true)
else:
print("iOS IAP plugin is not available on this platform.")
if Engine.has_singleton("GameCenter"):
game_center = Engine.get_singleton("GameCenter")
game_center.authenticate()
else:
print("iOS Game Center plugin is not available on this platform.")
When exporting on iOS and compiling on Xcode to test on iPhone, it says both singletons are missing ? Are they still integrated in Godot 3.4 ?