Hey all, next UI question
I have this UI:

With this node tree

and what i am finding is the banner HUD, which is the ui message (Welcome to new game) is a temporary UI scene, but i have tried setting the mouse filters to either pass and ignore, to no avail. The mouse clicks do not get to the scenes above them (COOP and CardPool) until i fade it out and move it up the node tree.
ideally, my mouse clicks would pass through the HUD scene and be handled by COOP and CardPool.
What am i missing here?