Yes, that is the plan. I wasn't even going to make the latest demo (Aniela) but I was just testing Godot 4.0 and it looked worth releasing. It was only a couple days work anyhow. My current idea is for a physics based first person game. I want to do realistic graphics, and have a small scene where everything is physics based and interactive. I have the basics of a story and some art ideas, but I don't want to share anything at this point yet. I hope to be able to finish the project in about 6 months, but not more than 1 year. Though I might release small demos during that time just to keep things alive.