Hi folks
I have tried to export a little Godot-App to my Oculus Go. But I have a blank screen and nothing happens after the export. Just a black Display in my good old headset. I also can't stop the App and must reboot the Go to be able to use the device again. But the Export itself runs without errors . Maybe it is just a problem with the settings ? :#
So my question: Is the Oculus Go (or Samsung Gear VR) still support by Godot VR ?
And if: Are there some special settings needed to export a App to the Oculus GO? Are there some hints for me.
Someone else here still developing for the GO ? :3
Thank you very much and kind regards
Bernd