@cybereality said:
It would probably be a rather boring game, sadly.
Papers please, and We happy few are both fun. If it was a game it would be a psychological tense game. A serious game for adults- in the same way The Shining was a serious movie for adults. Remember your comments on how former ways of thinking about games hinder the creative process? This would not be a shooter game, it would be a political horror game.
Logun's Run, Brave New World, Brazil, ThX-1138 are all similar vein of movies.
I think on very serious note, games are potentially as powerful as novels or books for sharing and exploring important themes. As a pastor I have found some CRPG's were able to have spiritual discussions not possible before. There was one game that was focused on the doctrinal arguments of baptism, another focused on the ramifications of what would happened if God did return but he came back as a destroyer. These were both AAA games but they caused pretty deep conversations in my church among the youth and gamer crowd. (I do not wish to discuss the religious aspects- just the games potential for serious dialog of ideas).
As an engineer I found games like Bridge simulator or city builders to inspire new architects and engineers,
And as an armchair historian there are many games that can really help you better understand our past.
But the big flaw that happens with games- is they always attempt to "monetize" or "fun-nify" a game to the point it becomes either cringeworthy or "commercialized" so that it loses its impact.
But I think a game down correctly say Animal Farm told from the Mother Dog's point of view. Or 1984 told from Winston's POV would be great ay in the vein of a game like GameDec or possibility Pillars of Eternity but with out combat.