Making a fps survival game, would love the ability to make destructable stuff. I get that I can do basic stuff like using blenders cell fracture to create the models for the destructed version, but I'd love it if it could be more dynamic
I'd like to make stuff that does the fracturing calculations during gameplay, so if you shoot something, it calculates the fracture based on the bullets. Possibley letting you cut objects in half by shooting with lasers or machine guns.
I am not asking for something this complex, but is there a plugin for basic cell fracturing? just enough to get me started.