Hi I am having a problem with 2d win export on 3.4 godot.
I have run game in fullscreen mode and windowed mode.
It shows splash screen. then main menu. then level select then it goes to a gray screen.
In the editor the game runs fine. In 2d editor the scene seems normal and inside the blue square for camera view.
EDIT: it is not exporting all the resources in the export. I will have to discover why.