Hey guys,
Edit: Huge thanks to everyone for all the help! I have found new employment :smiley:
Original post below:
I am currently looking for new opportunities. Ideally, I am looking for a paid remote game development job, though I am also open to non-game development opportunities as well. I have the most experience with Godot and Unity, as these are the two game engines I've used the most.
For Godot work, I have written and developed over 36 Godot games, including 2D, 2.5D, and 3D projects. I'm skilled in both GDScript and C#, as well as in projects that mix the two together. I have experience in almost every aspect of Godot - physics, audio, networking, shaders, and more. I also have worked on Godot source with C++, for Google Summer of Code and for my own custom Godot modules.
Here's one of the Godot games I've worked on: https://twistedtwigleg.itch.io/you-are-not-welcome-here-hd-remaster
I also have Unity experience. Due to the fact that my most recent job used Godot exclusively, I haven't released many Unity projects as of late. I have been doing some prototyping and game development on the side using Unity. Here's a short GIF of a project I was prototyping:
https://twitter.com/i/status/1447295111843487749
With Unity I have developed FPS games, dialog trees, game utilizing physics, and more. I've used C# exclusively with Unity and have been working with Unity on and off since Unity 5 was first released.
I also have experience with other game engines and frameworks, like SFML, ImpactJS, Haxeflixel, and more, though not as extensively. I primarily have been programming in C#, C++, GDScript, and Python and I have some experience programming with Javascript, PHP, Haxe, and more. I'm self motivated and work well either on a team or individually.
You can find more information about the work I've done on my LinkedIn here: https://www.linkedin.com/in/noah-beard-programmer/
If you know of anyone hiring game developers or similar and would be willing to share, please let me know!
Thanks!